You can sweep a circle to a path using memorize/ sweep.:
- Basically you draw a line in the shape of the bend.
- Then you draw a circle primitive and convert it to a line object.
- Select the "bend" profile line and click the memorize function (from the tool parameters, bottom left).
- Select the circle and press Sweep (again from the tool parameters menu).
- Convert the cylinder to a polygonal object using appropriate subdivisions
- Tidy up the bottom of the cylinder by selecting the bottom vertices and apply "align bottom" (to get rid of them as in the pic you posted).
- Weld the aligned vertices (using merge point) - look at the info panel on the right to see if it worked (the number of selected vertices will go down) - if it doesn't you will need to increase the weld distance and try again.
It seems like a lot of steps, but it's pretty easy to do, and you can make all sorts of stuff this way.
Hopefully it makes sense, if it doesn't I'll post some pics.
Thanks for this, I think I am now getting close, I managed to get a bend but there was not enough geometry in the "bend profile line" and the mesh was a little jagged (basically only 4 points) when I draw the line how can I add more points to it so I get a smoother bent mesh?
I tried experimenting with a circle object - converted it to a polygon mesh - added more points - deleted 3/4 of it so I was left with an arc - converted it back to a line object and it disappears .
Having said that, some pics would be nice so I can see that I am on the same page.
Once I have this process under control I can finish a project I started a while ago.
Thanks in advance