« Last post by lnbolch on September 06, 2013, 02:57:05 PM »
The tutorial assumes the user is familiar with the Shade user interface and has some experience with the tools. This uses a number of techniques that are very common in modelling and rendering with curved surfaces.
« Last post by lnbolch on July 18, 2013, 12:49:31 PM »
A new tutorial to follow the one on lines (above). This one too is aimed at beginning level Shade users, working with the power of the Browser and Parts to create complex objects out of a collection of easy to model simple objects.
With Shade 13.2.4, we added a few additional bits of documentation, including a handy reference for Python scripting. This reference exposes the APIs of Shade that you can automate. Also, 13.2.4 added one of Detta-san's handy scripts for setting up character joints.
Does it matter? Vote to let us know how interested you are in Python scripting.
The download.com download site isn't as sophisticated as what can be done on the Mac App Store. Being on download.com though makes it more visible to people who otherwise wouldn't find Shade. If you can, we really appreciate any reviews on download.com or on macupdate.